Anne Frank House VR for Oculus Quest has been released recently for free.
It was a great project to work on and a big challenge to convert a pre-rendered version into a full room scale experience.
My role on the project was to supervise the Art production, and ensure together with the team at Force Field that the experience looks as good as possible while running smoothly on a mobile VR headset. Other key responsibilities were Lighting, Scene assembly, Outsource Management, Game Design collaboration and UI supervision.
If you have a Quest and a bit of time give it a try! :)